This college project, which is still WIP, is a 2.5D metroidvania about a homeless person starting to discover what is happening around her. Besides all the drugs, the agenda of the government is starting to make no sense anymore...

We started this project in the summer of 2024, and with that project I found my way into game developing. I started to learn gdscript, the built-in programming language for the Godot Engine and then we built the game from the ground up in Godot.

Besides being the main programmer, I helped Brandon Herrmann, the game director, with designing the game and the levels.

Project Daydream

Jenn is daydreaming her way into the galaxy. Navigate her through asteroids, clouds and even black holes in this roguelike, non-combat, platformer!

This is a small side project of mine, where I wanted to learn procedural generation. With a system of tiles and some trial and error this game slowly got together.

Geomancers Adventure

More information will follow soon 😉